AI Insights · Timothy · July 2022
Performance of Top 5 3D Anime Games in Ecuador - Q2 2022
Discover the performance trends of the top 5 3D anime games on a unified platform in Ecuador for the second quarter of 2022, including insights on weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 3D anime games in Ecuador showed varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at these applications based on data from Sensor Tower.
Genshin Impact from COGNOSPHERE PTE. LTD. experienced fluctuations in weekly revenue, peaking at approximately $3.9K in late March and seeing a low of around $1.4K in late May. The game maintained a fairly consistent weekly download rate, averaging around 2.3K to 2.7K downloads. Weekly active users ranged between 28K and 30K, with a notable increase to 30.7K at the end of May.
Saint Seiya Awakening by YOOZOO (SINGAPORE) PTE. LTD. showed a peak in weekly revenue of $2.4K in early June, while the lowest revenue was around $1K at the end of June. The game’s weekly downloads remained relatively low, fluctuating between 77 and 198. Active users saw a decline from 10.6K in late March to 8.7K at the end of June.
Captain Tsubasa: Dream Team from KLab Inc. saw a significant increase in weekly revenue, reaching $2.6K at the end of June from a low of $530 in early April. Weekly downloads surged to 1.2K in early June, with a previous low of 424 in early May. Active users increased from 1.3K in late March to 2K in early June.
The Seven Deadly Sins by Netmarble Corporation showed varied weekly revenue, peaking at $1.5K in early June and the lowest at $274 in late March. Weekly downloads ranged from 879 to 1.4K, with active users maintaining a steady flow around 7.8K to 8.8K throughout the quarter.
Finally, Honkai Impact 3rd from COGNOSPHERE PTE. LTD. showed a peak in weekly revenue of $875 in late May, and the lowest revenue was around $114 in early May. Weekly downloads saw a significant increase to 788 in late June from a low of 341 in mid-May. Active users fluctuated but saw a peak of 3.9K at the end of June.
For more insights and detailed data, visit Sensor Tower.